Posts tagged Business Value

Agile Requirements Exploration with Tester Collaboration

I’m thrilled to be collaborating with Janet Gregory, co-author with Lisa Crispin of Agile Testing, on a workshop entitled “Agile Requirements Exploration with Tester Collaboration” at Agile 2011 Conference and STARWEST.

I believe that there is a lot of cross-fertilization benefit to be gained when people with skills in different disciplines collaborate closely toward shared ends. This is very true for the disciplines of testing and business analysis. The tester mind-set is crucial for verifying requirements. The business analysis mind-set is crucial for validating requirements.

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This Week’s Business Analysis and Requirements Workshop: 2 Days of Learning in Las Vegas

I was recently interviewed by SearchSoftwareQuality editor Yvette Francino about this week’s Business Analysis and Requirements Workshop at the Better Conference/Development Conference this week in Las Vegas, Nevada (6-7 June, 2011).

Yvette asked me to explain the logistics, if we would be emulating gathering requirements for a particular project and if the workshop be relevant regardless of domain area. Here are my answers: As conference chair,

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Are Your Software Development Practices Jumping the Shark?

By Ellen Gottesdiener and Mary Gorman In September 1977, the TV sitcom Happy Days had über-hip Fonzie, clad in leather jacket and swimshorts, water ski over a shark to prove his mettle—and at that moment even diehard fans knew that the show was past its prime. They were right. After that episode, ratings plummeted, and the…

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Being Agile when Designing and Playing Agile Games

By Mary Gorman

In my Stickyminds.com column “Playing at Work: Agile Games Deliver Value” I share game ideas and experiences – the benefits games can provide, selecting an appropriate game, facilitating a game, and designing a winning game.

Designing and Facilitating Agile Games

When writing the column I got to thinking how agile principles could provide a basis for good game design and facilitation. I reflected on a recent experience I had at Deep Agile 2010: Empowering Teams with Agile Games. Working in a small group we created a new game, tested it, and retrospected both the game and our design process in less than half a day. We consciously (and some times unconsciously!) were being agile! (To see and learn more about our game, read Michael Sahota’s summary at The Backlog Is in the Eye of the Beholder.)

Games and The Agile Manifesto

To clearly communicate the agile-ness of our work and what we learned I did a quick mapping to the Manifesto for Agile Software Development.

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The 4L’s: A Retrospective Technique

by Mary Gorman and Ellen Gottesdiener We liked it when a good thing took on a life of its own. We learned that it really resonated with many folks. We lacked sharing the full understanding of the technique. We longed for more sharing. Liked — Learned — Lacked — Longed For At the recent Deep…

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Agile Requirements: Not an Oxymoron

Adult children. Jumbo shrimp. Seriously funny. I’m sure you recognize these expressions as oxymorons—self-contradictory phrases, often with an ironic meaning.

Should we add “agile requirements” to the list? Does agile development fit in with traditional requirements practices? And if so, how?

Once More into the Breach

Traditionally, defining requirements involves careful analysis and documentation and checking and rechecking for understanding. It’s a disciplined approach backed by documentation, including models and specifications. For many organizations, this means weeks or months of analysis, minimal cross-team collaboration, and reams of documentation.

In contrast, agile practices—leanLean, Sscrum, XP, FDD, crystalCrystal, and so on—involve understanding small slices of requirements and developing them with an eye toward using tests as truth. You confirm customers’ needs by showing them delivered snippets of software.

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